Module+3+Reflection

=**//Reflection Prompt Module 3 Reflect on what you plan to do to address the equity and ethics issues when applying technologies. You may share with us about what you have been doing by addressing these aspects and what you will change after learning in this module. //**=

= = =Description:= During the last two weeks, I have read about copyright laws, and ethics related to technology and education. This included everything from violations of fair use to outright theft of content, plagiarism, and safety and security with using technology. Included in the reading was also a case study in which just about every violation imaginable was committed.

=Impact:= Overall, I think that some of the outlandish scenarios depicted in the case study are not so far-fetched. I could see in my mind my students as I read as well as some situations that have occurred at my school. Overall, I realized that I didn't really know what fair use was at all. I knew that licensed software couldn't be copied over and over, but I never knew that only small excerpts of print could be used. I constantly copy all sorts of things for my students, frequently textbooks because we do not have enough. I also realized how very important little things like entry/exit procedures in a lab setting can be.

=Intent:= First, I think we need to teach citation styles before we let kids research on the internet. That way, students will have a better understanding of how they should be using information found in any source prior to being tempted with copy-paste. The teacher in the case study could have had a much more valuable lesson if her students needed to evaluate the information that they found to be credible, and process it by summarizing and citing, rather than copy/pasting. I also think educators need to be more aware of copyright issues because we are the ones responsible for modeling and teaching ethical behavior to our students. We can't discourage them from stealing music and media if we are installing multiple copies of single-license software on computers and passing out photocopies of literature that we like.

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